Every 3rd normal attack deals two hits of Phy. Damage, and every 4th normal attack will deal additional Spell Explosion Damage equal to 3% of target's Max HP (this damage will increase by 1% for every 80 extra Phy. ATK). This attack can also trigger attack effects.
After activating, increase your ATK Speed by 30.0% for 5s. After you cast a skill, the next normal attack will reset all stacks of passive effects and trigger the passive effect immediately
Taurell takes out 3 lighters and throws them to the target. Two missiles will strike eac h lighter's position after a short delay. Each missile deals 80.0 Phy Damage. Each lighter, if hit, will slow enemies by 10% (total slow up to 30%) for 1.5s.
Taurell takes out his HE Rifle to attack the enemies in a frontal sector, dealing 280.0 Phy. Damage and knocking them back, triggering passive damage once. He will also be a small distance due to the recoil. During the push back, he cannot be selected.