Aurelius's normal attacks will deal an additional 30(+20% Spell Bonus)<(+4% his curre nt Mana)Spell Damage and recover 4% of his Mana lost. Each of Aurelius's kills or as sists will permanently increase his Max Mana by 30, stacking up to 20 times.
Aurelius launches the energy sealed from his gourd to the front, dealing 300.0(+60% S pell Bonus) (+8% of current Mana) Spell Damage to enemies in a cone and slowing the m by 35.0% for 1 s. Enemies closer to him will also be knocked back.
Aurelius leaps toward a target area with great courage. Upon landing, he will deal 180. 0(+70% Spell BonusX-1-10% of current Mana) Spell Damage to all surrounding enemy u nits and create a shield that can absorb 250.0(+12% of current Mana) damage for him self and ally Heroes hit. The shield lasts 4s.
Do you dare to answer me! After a short delay, Aurelius opens his gourd to pull all ene mies in front to him, dealing 400.0(+125% Spell BonusX+20% Current Mana) Spell Da mage. He will also drain energy from the Heroes pulled to reduce their Phy. ATK and S pell ATK by 10% for 5s. Aurelius will also gain 10% Phy. ATK and Spell ATK (up to 50% ). Awaken: Also drains 10% of Max HP and Maria from each Hero pulled